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Commodore 64 Assembly
A really simple Coin Chase game for the C64 programmed in assembly.
This project took about a month; which mostly consisted on familiarising myself with the C64 hardware, the memory map
and how to program in assembly.
The objective of the game is to collect 10 coins to win.
The game is playable on an emulator through the compiled .PRG file and should run on actual C64 hardware.
The objective of this genetic algorithm is for the rockets, which spawn at the bottom, to reach the target circle at the top.
After a few generations, you can see the rockets becoming smarter and reaching their destination.